GLKMeshBuffer.Type Property

Definition

Gets a value that indicates whether the buffer contains indices or vertices.

[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual ModelIO.MDLMeshBufferType Type { [Foundation.Export("type")] get; }
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
[<get: Foundation.Export("type")>]
member this.Type : ModelIO.MDLMeshBufferType

Property Value

Implements

Attributes

Applies to