CIColorMap Constructors
Definition
Important
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Overloads
| Name | Description |
|---|---|
| CIColorMap() |
Creates a new CIColorMap with default values. |
| CIColorMap(NSCoder) |
A constructor that initializes the object from the data stored in the unarchiver object. |
| CIColorMap(NSObjectFlag) |
Constructor to call on derived classes to skip initialization and merely allocate the object. |
| CIColorMap(NativeHandle) |
A constructor used when creating managed representations of unmanaged objects. Called by the runtime. |
CIColorMap()
Creates a new CIColorMap with default values.
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public CIColorMap();
- Attributes
Applies to
CIColorMap(NSCoder)
A constructor that initializes the object from the data stored in the unarchiver object.
[Foundation.Export("initWithCoder:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public CIColorMap(Foundation.NSCoder coder);
[<Foundation.Export("initWithCoder:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
new CoreImage.CIColorMap : Foundation.NSCoder -> CoreImage.CIColorMap
Parameters
- coder
- NSCoder
The unarchiver object.
- Attributes
Remarks
This constructor is provided to allow the class to be initialized from an unarchiver (for example, during NIB deserialization). This is part of the NSCoding protocol.
If developers want to create a subclass of this object and continue to support deserialization from an archive, they should implement a constructor with an identical signature: taking a single parameter of type NSCoder and decorate it with the [Export("initWithCoder:"] attribute.
The state of this object can also be serialized by using the EncodeTo(NSCoder) companion method.
Applies to
CIColorMap(NSObjectFlag)
Constructor to call on derived classes to skip initialization and merely allocate the object.
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
protected CIColorMap(Foundation.NSObjectFlag t);
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
new CoreImage.CIColorMap : Foundation.NSObjectFlag -> CoreImage.CIColorMap
Parameters
Unused sentinel value, pass NSObjectFlag.Empty.
- Attributes
Applies to
CIColorMap(NativeHandle)
A constructor used when creating managed representations of unmanaged objects. Called by the runtime.
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
protected internal CIColorMap(ObjCRuntime.NativeHandle handle);
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
new CoreImage.CIColorMap : ObjCRuntime.NativeHandle -> CoreImage.CIColorMap
Parameters
- handle
- NativeHandle
A pointer (handle) to the unmanaged object.
- Attributes
Remarks
This constructor is invoked by the runtime infrastructure (GetNSObject(NativeHandle)) to create a new managed representation for a pointer to an unmanaged Objective-C object. Developers should not invoke this method directly, instead they should call GetNSObject(NativeHandle) as it will prevent two instances of a managed object pointing to the same native object.